The shape authoring tools give you more control to create, tweak, and correct animations in a detailed way. This nondestructive, clip-based nonlinear editor features an intuitive and familiar user interface for working with scene objects. Build a control structure for your characters with automated rigging tools. Animate and rig characters and objects for your game Quad draw, multicut, bevel, and symmetry enhancements make modeling more efficient. Use global illumination tools to bake lighting data into texture maps or vertex maps. Use ShaderFX to create high-quality physically based shader materials within Maya LT. Optimize content for mobile devices with a polygon reduction, data cleanup, blind data tagging, and level-of-detail tools. Create high-quality materials with intuitive tools, or work with Allegorithmic Substance materials directly in the software. The UV toolkit offers artist-friendly tools and functionality for quicker UV creation and editing. Brush-based sculpting tools let artists perform high-level sculpting on their models without having to export to a different tool. Sophisticated 3D modeling tools help you create realistic-looking characters, props, and environments. Maya LTâ„¢ 3D game development software speeds up the creative process for experienced indie game creators and is easier for new users to learn. Similarly, transfer your model back to Maya LT. In addition, paint textures and add sculpted detail to 3D models using artist-friendly tools. Send characters to Mudbox for sculpting and texturing.
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